
ROLEPLAYING BEYOND THE WALL OF SLEEP
We all dream. For some, dreams can become reality. This book provides everything needed for Call of Cthulhu investigators to travel down the seven hundred steps, through the Gate of Deeper Slumber, and into
the land of dreams. It includes a travelogue of the Dreamlands, a huge gazetteer, statistics for over thirty prominent non-player
characters, a bestiary of over sixty creatures, information on the gods of the Dreamlands and their cults, a colorful fold-out map, and more. Also present are six adventures to help get keepers started
adventuring in the land of Dream.
We all dream. For some, dreams can become reality. This book provides everything needed for Call of Cthulhu investigators to travel down the seven hundred steps, through the Gate of Deeper Slumber, and into
the land of dreams. It includes a travelogue of the Dreamlands, a huge gazetteer, statistics for over thirty prominent non-player
characters, a bestiary of over sixty creatures, information on the gods of the Dreamlands and their cults, a colorful fold-out map, and more. Also present are six adventures to help get keepers started
adventuring in the land of Dream.